Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
Shell
Changes
- FLTK: Allow loading more compressed file types (xiota)
Fixes
- FLTK: Fix text drawing time calculation (xiota)
- FLTK: Only explicitly check for Darwin at build time (orbea)
- FLTK: Clean up input code, use callbacks for polling input
Core
Additions
- Support for Mapper 81 (NTDEC N715021)
- Support for Mapper 227.1 (BMC 120-IN-1)
- Support for Mapper 354 (submapper 0 and 1)
- Zapper support for Fruit Shinobi (EstebenZapataME)
- New palettes from HighNES and FBX
Fixes
- Pass sprdma_and_dmc_dma and sprdma_and_dmc_dma_512 tests
- CHR banking in TxcPoliceman - Policeman (Spain) (En) (Gluk Video) (Unl)
- Increase maximum PRG size for VRC2 to handle modern VRC2 hacks
- Simplify MMC5 heuristics to better handle newer hacks and homebrew
- Fix mirroring glitch in mapper 156
- Details
- Category: Multiple Platform
What's New:
- GBA: Fixed inverted transform x/y update flags
- Debugger: GBA - Fixed missing OAM read/writes on event viewer
- GBA: Added save type exception to prevent crash in Iridion II
- Debugger: GBA - Fixed performance issue with trace logger
- Debugger: Register Viewer - GBA - Added input irq control to misc tab
IRQ was incorrectly updated based on each new byte of 16/32-bit writes
- Linux: Fixed compilation errors/warnings
- Added GBA support
- Details
- Category: Multiple Platform
Urgent fix for "Comparison method violates its general contract!" on Report entries sorting
- Details
- Category: Multiple Platform
What's New:
- Now recognizing comment delimiters '@' and ';' for program pasting.
- More accurate complex ASIN/ASINH.
- Details
- Category: Multiple Platform
gitmodules: Removed dynarmic-android and changed est-boost URL
- Details
- Category: Multiple Platform
What's New:
Accuracy improvements for C.LN1+X, and complex LN, ATAN, and ATANH.
- Details
- Category: Multiple Platform
What's New:
UI: Attempt to workaround/fix reported crash when generating installed font list
- Details
- Category: Multiple Platform
What's New:
Accuracy improvements for C.LN1+X, and complex LN, ATAN, and ATANH.
- Details
- Category: Multiple Platform
What's New:
MAME Testers bugs fixed
-----------------------
- 06483: [Original Reference] (rm/rm380z.cpp) rm380z34d, rm380z34e: COS 3.4 systems boot to debugger. (Robin Sergeant)
- 08736: [DIP/Input] (apple/apple2gs.cpp) apple2gs: Joystick buttons are ignored. (Kelvin Sherlock)
New working systems
-------------------
Apple Computer Macintosh TV [R. Belmont]
Epoch / SSD Company LTD Tokyo Friend Park 2 (Japan) [David Haywood, TeamEurope]
Excalibur Electronics Ivan The Terrible [hap, Sean Riddle]
Excalibur Electronics Mirage (Excalibur) [hap, Sean Riddle]
Hana Awase 6 Part II [hammy]
Noise Toys Inc. Jaminator [Devin Acker]
Perfect Technology Star Diamond (v1.04) [hap, Berger]
Saitek Kasparov Chess Academy [hap, Sean Riddle]
Vampire (prototype?) [Tomasz Slanina, Heiko Klusmann]
Visual Technology Visual 50 [Dirk Best, Bitsavers]
Visual Technology XDS-19P [Dirk Best, Bitsavers, Mattis Lind]
Yeno 416 XL (Yeno) [hap, Berger, Achim]
- Details
- Category: Multiple Platform
Panda3DS is an HLE, red-panda-themed Nintendo 3DS emulator written in C++ which started out as a fun project out of curiosity, but evolved into something that can sort of play games!
The Windows and Linux version play pretty smoothly and have decent compatibility, yet do not currently have sound support.
I found the Mac and Android version to be way to slow. Games were unplayable on my Mac Mini M2 as well as my Galaxy Note 20 Ultra.
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
PlayStation Emulator - Duckstation 03-25-24
Multiple System Emulator - FinalBurn Neo Nightly 03-25-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5642
PlayStation Emulator - PCSX-Redux Nightly 03-21-24
Sega DreamCast Emulator - Redream v1.5.0-1123-g41dabfe
Nintendo Switch Emulator - Ryujinx v1.1.1244
PlayStation Vita Emulator - Vita3K Nightly 03-24-24
Xbox 360 Emulator - Xenia (Canary) 03-25-24
- Details
- Category: Multiple Platform
What's New:
- Fix incorrect usage of cmake's GNUInstallDirs (thank you @OPNA2608)
- Fix opening zipped ROMs when compiling with minizip-ng instead of minizip
- Fix RMG with paraLLEl crashing in mesa when using musl libc (thank you @orbea and @nekopsykose)
- Update GLideN64, parallel-rsp and SDL_GameControllerDB
- Details
- Category: Multiple Platform
What's New:
EDIT and EDITN, when editing lists, would not display the current element index correctly in 1LINE mode. Fixed.
- Details
- Category: Multiple Platform
What's New:
- Allow SDL to use WASAPI audio (bug fixed in SDL 2.29.3)
- Use queued audio interface in SDL for all platforms
- Details
- Category: Multiple Platform
What's New:
Update metainfo.xml information
Some new information is needed by the appstream linter.
metainfo.xml extension is preferable over appdata.xml, see https://www.freedesktop.org/software/appstream/docs/sect-Metadata-Application.html#spec-appdata-introduction.