DuckStation - Windows (x86)

DuckStation - Windows (x86)
DuckStation - Windows (x86)
File Size:
37.95 MB
Version:
0.1-8326
Author:
Date:
07 January 2025
Downloads:
360 x

DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means.

Features
  • DuckStation features a fully-featured frontend built using Qt, as well as a fullscreen/TV UI based on Dear ImGui.
  • CPU Recompiler/JIT (x86-64, armv7/AArch32, AArch64, RISC-V/RV64).
  • Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.
  • Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.
  • Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.
  • PGXP for geometry precision, texture correction, and depth buffer emulation.
  • Texture replacement system in hardware renderers.
  • Motion adaptive deinterlacing.
  • Adaptive downsampling filter.
  • Screen rotation for vertical or "TATE" shmup games.
  • Post processing shader chains (GLSL and Reshade FX).
  • "Fast boot" for skipping BIOS splash/intro.
  • Save state support, with runahead and rewind.
  • Windows, Linux, macOS support.
  • Supports reading directly from CD, bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
  • Preloading of disc images to RAM to avoid disk sleeping hitches.
  • Automatic loading/applying of PPF patches.
  • Direct booting of homebrew executables.
  • Direct loading of Portable Sound Format (psf) files.
  • Time stretched audio when running outside of 100% speed.
  • Digital and analog controllers for input (rumble is forwarded to host).
  • GunCon and Justifier lightgun support (simulated with mouse).
  • NeGcon support.
  • Qt and "Big Picture" UI.
  • Automatic updates with preview and latest channels.
  • Automatic content scanning - game titles/hashes are provided by redump.org.
  • Optional automatic switching of memory cards for each game.
  • Supports loading cheats from existing lists.
  • Memory card editor and save importer.
  • Emulated CPU overclocking.
  • Integrated and remote debugging.
  • Multitap controllers (up to 8 devices).
  • RetroAchievements.
  • Discord Rich Presence.
  • Video capture with Media Foundation (Windows) and FFmpeg (All Platforms) backends.
 
 
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