Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Support for YM2413
- Native file dialogs
- Drag and drop rom files to open
- Overscan options
- Improved Game Gear timings
- Improved PAL detection
- Debugger improvements
- Custom folders for saves and savestates
- Scaling improvements like fit to window size or fit to window height
- Hide cursor when hovering output window or when main menu is disabled
- Load symbol files from command line
- Support for WLA symbol files
- Improve input response time
- Save screenshots
- Support for WSL
- Automatic builds in GitHub Actions
- Several bug fixes
- Add support for zoomed sprites in SMS/GG modes
- Pixel perfect rendering even with non integer HDPI values on Windows
- Fixed bug where when resetting, the first opcode would not be disassembled.
- Added a generalised shortcut system so any gui events can have a shortcut key defined in the config.ini
- add retrofw target
- Fix window title flicker
- Define install and uninstall targets
- Update NFDe implementation to v1.1.1
- Details
- Category: Multiple Platform
What's New:
- xattrs tab on Linux now shows XFS attributes.
- rpcli now supports extracting mipmap levels from most supported texture formats.
* Mipmaps are now supported for DirectDrawSurface and KhronosKTX.
- Windows: Dark Mode is now supported on Windows 10 1809 and later in the installation program and rp-config.
* Dark Mode is also partially supported in the properties pages when using tools such as StartAllBack, though it has some issues right now.
- Sparse disc images, e.g. CISO and GCZ, are now handled by the RomDataFactory class instead of requiring each RomData subclass to handle it. This means that all supported sparse disc images can be used for any console.
* This was originally implemented to support ZISO and PSP CISO for PS2 disc images, but it also allows unusual combinations like DAX and JISO for GameCube disc images.
- Windows Image files (.wim) are now supported. Contributed by @ecumber.
- Game Boy now has special handling MMC01 and MBC1M multicarts. The main header is now detected correctly and used for the thumbnail image. All games in the multicart are now shown as individual tabs.
- Commodore DOS disk images (e.g. for Commodore 1541) are now supported, including icons for GEOS files. File formats supported currently include D64, D71, D80, D82, D81, D67, G64, and G71.
- ColecoVision ROM images are now supported, including the text displayed on the ColecoVision logo screen.
- Intellivision ROM images are now supported, including the game title and copyright year.
- New translations: Romanian and Italian
- Details
- Category: Multiple Platform
What's New:
- Atari 2600 roms scanning
- PBP support for PS1
- Updated cores
- Details
- Category: Multiple Platform
What's New:
- Support for Super Game Module (SGM) and AY8910 sound chip
- Support for Super Action Controller (SAC), Wheel Controller and Roller Controller
- Support for MegaCart
- Support for Activision cart
- Improved input keypad accuracy
- Native file dialogs
- Drag and drop rom files to open
- Debugger improvements
- Custom folders for saves and savestates
- Scaling improvements like fit to window size or fit to window height
- Hide cursor when hovering output window or when main menu is disabled
- Load symbol files from command line
- Support for WLA symbol files
- Improve input response time
- Save screenshots
- Support for WSL
- Automatic builds in GitHub Actions
- Several bug fixes
- add retrofw target
- add Miyoo target
- libretro: Refactor the input handling method to keep track of current…
- libretro: Add no sprite limit core option
- Details
- Category: Multiple Platform
What's New:
- Native file dialogs
- Drag and drop rom files to open
- Debugger improvements
- Custom folders for saves and savestates
- Scaling improvements like fit to window size or fit to window height
- Hide cursor when hovering output window or when main menu is disabled
- Load symbol files from command line
- Support for WLA symbol files
- Improve input response time
- Save screenshots
- Support for WSL
- Automatic builds in GitHub Actions
- Several bug fixes
- add retrofw target
- [libretro] Exit immediately if ROM is invalid or corrupt
- [libretro] Fix cross-compiling with mingw
- PS3/PSL1GHT Makefile update
- Fix compiler crash
- Macos apple silicon
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Nintendo 3DS Emulator - Citra Nightly-2104
Multiple System Emulator - FinalBurn Neo Nightly 03-04-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5592
PlayStation Emulator - PCSX-Redux Nightly 03-02-24
Sega DreamCast Emulator - Redream v1.5.0-1107-g9b82c12
Nintendo Switch Emulator - Ryujinx v1.1.1217
PlayStation Vita Emulator - Vita3K Nightly 03-02-24
Xbox 360 Emulator - Xenia (Canary) 03-03-24
Nintendo Switch Emulator - Yuzu v1733
- Details
- Category: Multiple Platform
What's New:
- If an empty CD-ROM drive is attached to IDE emulation, return "Medium Not
- Present" instead of a read error, when asked to read. (joncampbell123).
- Add "empty drive" CD-ROM image type "IMGMOUNT e: empty -t iso" as a way
- to emulate an empty CD-ROM drive with no disc in the drive. (joncampbell123).
- Add "empty drive" floppy image type "IMGMOUNT 0 empty -t floppy -fs none"
- as a way to emulate a floppy drive with no disk in the drive. (joncampbell123).
- Video debug overlay: Fix mouse integration misalignment when the video
- debug overlay is enabled while Windows is running (joncampbell123).
- Video debug overlay: Fix segfault when enabled with 15/16bpp SVGA modes.
- (joncampbell123).
- Details
- Category: Multiple Platform
What's New:
- Fixed 6309 register-memory bit ops [R. Allen Murphy
- Details
- Category: Multiple Platform
What's New:
UI: Update to latest Avalonia 11.0 nightly to fix broken menus on Linux
UI: Fixed main window not refreshing properly on Windows 7 when no game is running
- Details
- Category: Multiple Platform
What's New:
MAME Testers bugs fixed
-----------------------
- 08814: [Sound] (namco/namcos2.cpp) dsaber: Dragon Saber music plays at inconsistent speed. (hap)
- 08818: [Crash/Freeze] (misc/magicard.cpp) magicrde: Watchpoints on PIC16F54 special function registers can cause crashes. (AJR)
- 08822: [Crash/Freeze] (igs/pgm.cpp) drgw3, drgw3100, drgw3105, dwex, dwex101cn: Hangs before games start. (Ivan Vangelista)
- 08824: [Core] (funworld/funworld.cpp) pool10j, pool10k: Placeholder PAL dumps have incorrect sizes. (hap)
- 08825: [DIP/Input] (msx/sfkick.cpp) sfkick, sfkicka, spinkick: Analog and digital paddle controls have opposite directions. (hap)
- 08826: [Crash/Freeze] (taito/rbisland.cpp) jumping and clones: Emulator crashes when starting system. (hap)
New working systems
-------------------
CXG Systems / Newcrest Technology Sphinx Chess Professor [hap, Berger]
Double Dragon II: The Revenge (Tiger) [algestam, Sean Riddle]
Institut Ivo Lola Ribar Lola 8 [Stevan Parojcic]
Iskra HR-84 [Robert Kovač, Andrej Gerbec, Miodrag Milanović]
Mighty Max (Tiger) [hap, Sean Riddle]
Novag Mentor 16 [hap, Berger]
Open 5 Cards [Roberto Fresca, Aussiekanga]
Primo (Novag) [hap, Berger]
Saitek Kasparov GK 2000 [hap, Sean Riddle]
Saitek Kasparov Prisma [hap, Sean Riddle]
SciSys Kasparov Turbo S-24K [hap, Berger]
Yamaha MU10 [Matt, O. Galibert]
- Details
- Category: Multiple Platform
What's New:
- Windows version: Σ+ looked like it was pressed at startup. Fixed.
- MacOS version: Fixed crash when making the main window too small.
- Details
- Category: Multiple Platform
Fix config parsing
- Details
- Category: Multiple Platform
What's New:
- breakpoints configuration now more in configuration menu but from breakpoints window
- no more Reset with F12 from trace (use HUD or CTRL-F9 like outside trace)
- new plugin MultiPlay MX4 (only mouse support on port A)
- new Interrupt break
- new command line option to open any window at any position (run with -h for detail)
- now can save media from trace via F4
- Interrupt routines highlighted on screen (Winape like, see misc options)
- FDC multi-tracks and multi-head features support
- FDC permissive timings reduced (some productions need at least a timeout)
- now there is only 3 directories for media, export or private data
- bigger work interval for vHold/hHold in Monitor settings
- Basic Explorer display proper real values with negative exponent
- save/restore Disassembling, RAM/ROM and Graphics Explorer windows positions
- bugfix FDC ET0 on unformatted track
- bugfix Gotek drive forced rotation
- Details
- Category: Multiple Platform
What's New:
- Rewritten mappers : All.
- Rewritten WRAM, VRAM, PRGROM, CHROM and Nametebles management.
- Rewritten FDS support.
* Furthermore, an option has been added to select the mode for write operations. Until now, all writes were stored on an external file (diff file) to preserve the integrity of the disk image, now it's possible to choose to write them directly to the FDS/QD file (making it portable to other emulators as well).
* Changed the format of the diff file, now I use the IPS format (which can always be applied to the original image).
- Rewritten the format and management of save states.
- WARNING save states of version 0.110 or earlier are no longer compatible.
- Rewritten the audio of the VRC7.
- Implemented the project "A YM2413 emulator written in C" of okaxaki :
* https://github.com/digital-sound-antiques/emu2413
- Rewritten NSF player.
- Added support to NSF2 format.
- Added the ability to configure shortcuts and the NES pad from the command line.
- Added support to Quick Disk format.
- Added an option for RAM initialization (#276). It's possible to choose between three values:
* 0x00
* 0xFF (default)
* Randomize
- Added a screen icon that shows when fast forward is active.
- Added the possibility to set default values for PPU overclocking to be applied for all roms in addition to the per-game ones already used.
- Added Arabic translation (thx to Chipsum).
- Added Polish translation (thx to elektronicznypank).
- Added full support for the NES 2.0 header format.
- Added video filter : "NTSC CRT LMP88959" and "NTSC NES LMP88959" (https://github.com/LMP88959/NTSC-CRT, Thx to LMP88959 for is great work).
- Added video filter : "PAL CRT LMP88959" and "PAL NES LMP88959" (https://github.com/LMP88959/PAL-CRT, Thx to LMP88959 for is great work).
- Added support to mapper : 100, 122, 157, 170, 272, 291, 311, 334, 354, 362, 366, 384, 421, 446, 471, 517, 551, 552, 555, 561.
- Added support to UNIF mapper : Transformer, UNROM, AMROM, AOROM, LH09, A60AS, T4A54A, FC-28-5027, 150in1A, 212-HONG-KONG, GKCXIN, 113in1JY110, 820561C, M2C52A, S-2009.
- Added full support for the Detach Barcode Reader of mapper 157.
- Added support for FFmpeg 6.x libraries.
- Added support for nes20db.xml and dip.cfg (many thx to NewRisingSun for his immense work). Both files will be distributed together with the emulator and will be located in the following directories:
* Linux/BSD - {default system datadir}/puNES
* Windows - directory where the executable is placed. if you want to use a more updated version than the one distributed with the emulator, just copy it either in the executable directory or in the working directory of the emulator, which can also be opened from the "File -> Open working directory" menu.
- Added full support for Vs System (UniSystem and DualSystem).
- Added a screen icon that shows when Fast Forwarding is active.
- In Fullscreen the menu bar can be accessed by moving the mouse over the top of the screen.
- Updated Italian, Chinese, French, Hungarian, Portuguese and Russian translation (thx to Alex Timonin, FlameMan, stgapr29, tch_oscomp, Matheus Scattolin Anselmo, owomomo, shinyoyo, githubsilver and Benjamin Siskoo).
- Changed the "Toggle menu bar" shortcut to ESC.
- Windows x86_64: Update to Qt5 5.15.8 (#279).
- Fixed the management of keyboard input (#317).
- Fixed map of one keyboard button to multiple controllers (#277).
- Fixed FDS wavetable pitch (#295).
- Fixed patching of IPS files.
- Fixed crackling sound when audio is enabled/disabled.
- Fixed Meta button recognition on some keyboard layouts.
- Fixed many many many other bugs.