Game Boy Advance Emulator - NanoBoyAdvance v1.8.0 - Released
- Details
- Category: Multiple Platform
What's New:
- UI: implement "Sharp" video filter for better nearest interpolation at non-integer scales (thanks GranMinigun)
- UI: implemented PPU viewers for palettes, tiles, backgrounds and sprites
- UI: add an option to set the audio volume
- UI: do not unpause emulator after loading a new ROM
- Input: fix input dropping regression introduced in NBA 1.7.1
- Input: move from SDL game controller to SDL joystick API (fixes broken mapping on some controllers)
- APU: MP2K HLE: interpolate envelopes and use floating-point math
- APU: MP2K HLE: implement a better reverb algorithm
- APU: MP2K HLE: add an option to force-enable reverb
- APU: remove "Zombie" mode emulation (does not appear to exist on GBA)
- APU: fix mid-note envelope frequency changes
- APU: FIFO writes should happen in place
- APU: reset FIFOs on overflow
- APU: add master-enable checks for 16-bit/32-bit IO writes
- PPU: fix sprite pixels from previous scanline displayed in the last scanline
- PPU: more accurate update of attribute buffer for OBJWIN sprites (fixes #275)
- PPU: more accurate emulation of horizontal and vertical sprite mosaic (fixes #322)
- PPU: more accurate handling of mid-frame vertical mosaic reconfiguration
- PPU: fix out-of-bounds bitmap fetches in Mode 3 to 5
- DMA: fix incorrect mapping of DMA channel to APU FIFO
- Timer: somewhat handle timer overflow during one cycle enable delay (thanks alyosha)
- Game Pak: simulate ~6 ms EEPROM device busy period after write (not yet accurate to cartridges that e.g. have been in the freezer for 30 minutes)
- Game Pak: emulate the Mask ROM internal address register
- Audio: fix clicking artifacts when using Sinc resampling
- Audio: fix incorrect liner interpolation in Cosine resampling
- PlatformCore: fixed hang when fast-forwarding while the emulator is paused
- Misc: implemented support for unicode paths
MS-DOS Player v2/19/2024 - Released
- Details
- Category: Windows
What's New:
Google Translate:
- When using strcpy_s(), when a string longer than the specified buffer length is specified as the copy source, exception 0xc0000417 may occur.
- For INT 67h, AX=5B00h/5B01h/5B04h, an error is now returned when a value other than 00h is specified for BH.
- Added support for MDA (Monochrome Display Adopter).
- Instead, the conventional memory limit has gone from B8000h to B0000h, a decrease of 32KB. (Still, it is 64KB larger than the normal environment due to the lack of VGA VRAM.) I also made the CRTC and Status Register accessible using the MDA address, and set the synchronization signal to 50Hz.
Multiple Emulator Frontend - GameEx Arcade Edition v18.59 - Released
- Details
- Category: Windows
What's New:
- Updated to latest .net 6 desktop runtime but still the only regularly updated front end tthat supports Windows XP too other than RetroArch.>
- Removed a little fat from the GameEx executables.
- Forgot to mention in the previous releaase but the TMDB API is working again and the Movie database within GameEx now supports your online streamed videos. It should build up quite nicely now.
- If you receive false positives with Windows Defender, I have resolved this with Microsoft and you just need to update to the latest Windows Defender definitions.
Multiple Emulator Frontend - GameEx v18.59 - Released
- Details
- Category: Windows
What's New:
- Updated to latest .net 6 desktop runtime but still the only regularly updated front end tthat supports Windows XP too other than RetroArch.>
- Removed a little fat from the GameEx executables.
- Forgot to mention in the previous releaase but the TMDB API is working again and the Movie database within GameEx now supports your online streamed videos. It should build up quite nicely now.
- If you receive false positives with Windows Defender, I have resolved this with Microsoft and you just need to update to the latest Windows Defender definitions.
Multiple Emulator Frontend - EmulationStation Desktop Edition v3.0.0 - Released
- Details
- Category: Multiple Platform
What's New:
Changes
- Renamed the application from EmulationStation Desktop Edition to ES-DE
- Renamed the application data directory from .emulationstation to ES-DE
- Updated the splash screen to reflect the new application name
- Added a new default theme named "Linear"
- Split the es_find_rules.xml and es_systems.xml files for Linux and BSD Unix into separate directories
- Added support for defining font sizes from the theme configuration and selecting these from the UI settings menu
- Added the theme font sizes count to the theme downloader interface
- Added support for medium and large font sizes to the Slate and Modern themes
- Added an option to the Input device settings menu to swap the A/B and X/Y buttons
- Added support for .webp, .svg and unanimated .gif files to the slideshow screensaver when using a custom image directory
- Changed the default slideshow custom image directory from slideshow/custom_images to screensavers/custom_slideshow
- Changed the custom slideshow image directory setting from ScreensaverSlideshowImageDir to ScreensaverSlideshowCustomDir
- The HTTP error code will now be shown on scraper errors instead of the "File is smaller than 350 bytes" message
- Removed the ScraperHaltOnInvalidMedia option and corresponding menu entry as it has been superseded by the HTTP error code logic
Read more: Multiple Emulator Frontend - EmulationStation Desktop Edition v3.0.0 - Released
SDLMAME for Ubuntu v0.262 - Released
- Details
- Category: Linux
What's New:
Updated to latest MAME source.
Game Boy Advance Emulator - Pizza Boy GBA Basic v1.11.3 - Released
- Details
- Category: Android
What's New:
1.11.0
- Rewritten audio module.
1.11.1
- Fixed bug loading stats
1.11.2
- Fixed cheats entering with funky addresses
1.11.3
- Fixed audio corner cases
(MESS) Messinfo.dat v0.262 - Released
- Details
- Category: Windows
What's New:
- academy: Changed description to 'Mephisto Academy (English, 04-10-88)'. Bookrom has identical halves [hap].
- agvision.cpp: Allow MC6847 device to configure screen timing [Tim Lindner].
- amiga.cpp: Get rid of logic setups in screen_update [Angelo Salese].
- amstrad.cpp: Remove \xC2 and \xC3 from input defs [hap].
- apple2e.cpp: Support standard boot speed with Zip Chip [Peter Ferrie].
- aquarius.cpp: Support pasting Arabic text for aquarius_ar in Arabic mode. Filled in three remaining Arabic key labels. Fixed up most Arabic keyboard labels [Vas Crabb].
- cc1: Remove timer_device [hap].
- cc2150: Changed manufacturer to 'Tandy Corporation / Saitek'.
- ch376: Use multibyte.h helpers [AJR].
- chesstrvi: Add svg screen for lcd [hap].
- const: Improve contrast for button panel [hap].
- cp2000: Improve contrast for button panel. Artwork: Brown theme, mephiso europa artwork: add coords to board squares [hap].
- csc: Update pia0 ca1/cb1 before writing to pia0, elite,eag68k: remove m_rotate variable [hap].
- cscet: Changed description to 'Elite Champion Challenger (WMCCC 1981 Travem�nde TM)'.
- dallas32: Changed description to 'Mephisto Dallas 68020 (set 1)'.
- damesc: Update checkers pieces [hap].
- dp83932c: Use multibyte.h helpers [AJR]. Fix receive overflow logic [Patrick Mackinlay].
- easy_karaoke.cpp: This system used a (now long defunct) download service rather than cartridges for adding songs. Current dump does not appear to contain any downloaded songs. Also listed built-in songs in comments [David Haywood].
- easykara: Changed manufacturer to 'IVL Technologies (Easy Karaoke license)'.
- epic14e: Connect DIP switches properly; add speaker sound [AJR].
- exp85.cpp: Implemented ROM mirroring and fixed interrupt management [Federico Milano].
- fc100.cpp: Denote clearly missing MCU dump [Angelo Salese].
- felega: Update rom labels, psr260: underclock cpu for now, and get rid of lcd set_busy_factor [hap].
- filter_volume: Rename flt_volume_set_volume to set_gain, add getter for gain, wildfire: refactor speaker decay code [hap].
- fingbowl: Some of the strings relied on font black edges [hap].
- fpres: Changed description to 'Prestige Challenger (original program, set 1)'.
- galeb: Add unicode keys [Miodrag Milanovic].
- h89.cpp: Implemented single-step functionality. Added DIP switch settings for Ultimeth ROM. Added H-88-5 Cassette interface, and H88 as a clone of the H89 [Mark Garlanger].
- harddisk_image: Use multibyte.h helpers [AJR].
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