Nintendo Game Boy Advance Emulator - Boycott Advance v0.4.4 - Released
- Details
- Category: Mac
What's New:
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x86 Emulator - 86Box v3.11 - Released
- Details
- Category: Multiple Platform
What's New:
- NVR: Don't fatal on failure to read NVR properly by @Cacodemon345 in #2574
- qt: fix busy looping with evdev mouse by @elyosh in #2578
- use zip for roms to prevent clobbering by @rderooy in #2576
- qt_openglrenderer: fix fullscreen rendering on mac by @elyosh in #2581
- Add an instrumentation option for performance profiling by @elyosh in #2582
- qt: Adjusted "Controller 4" vertical position by @Iniquitatis in #2591
- SVGA rendering optimizations by @elyosh in #2593
- Optimize IO in by @elyosh in #2597
- Optimize timer processing by @elyosh in #2596
Nintendo Switch Emulator - Egg NS v3.2.1 - Added
- Details
- Category: Android
Egg NS needs chips greater than or equal to SnapDragon 855 and RAM of 6GB to support its running. And the system should be Android 11 or later. Otherwise, can only play some light games.
On the upside Egg NS plays my small collection without any issues (Hades, Metroid Dread and Super Mario Odyssey). Onscreen controls are OK and it has support for X2/X3 controllers.
After installation you will need to copy "Switchdroid Folder" and games to your android device (Google is your friend). Once everything is installed setup is relatively easy.
On the downside, in order run games you must create a user account and the emulator only functions online.
Commodore 64 Emulator - VirtualC64 v4.5.1 - Released
- Details
- Category: Mac
What's New:
v4.5.1
- Fixed another crash
v4.5
Bugs
- The emulator does no longer crash when a media file is dropped outside a drop zone.
- The emulator no longer crashes when opening the keyboard preferences panel (#701).
- Fixed an issue with the raster IRQ not being triggered in some cases (#698).
- Fixed a bug that created a faulty BAM when inserting a new blank disk (#705)
Enhancements
- The path to the FFmpeg executable is customisable now (#718)
- Added on option to disconnect the datasette (#694)
- Added additional Rom fingerprints (#707)
- Screensaver should no longer activate when the emulator is running (#709)
Refactoring
- Sharing more code with vAmiga.
Deprecation
- Removed TouchBar support.
- Removed support for macOS 10.14 and earlier.
Multiple Emulator Frontend - jGameBase v71-3 - Released
- Details
- Category: Java
What's New:
New Features
- Updated C64lite to GBC17
- Support for alternate emulator roms (GEMUS function "findRom()")
- C64 VICE script now supports different fast loader roms (if supplied)
Bugs Fixed
- Edit musician, even when "Photo" directory is missing
- Creating views with years before or after fixed
- When launching an extra as game the KeyValuePairs from the original game are used
- When launching an extra as game all extracted files are added as items
Game Boy / Color Emulator - SameBoy v0.15.8 - Released
- Details
- Category: Multiple Platform
What's New:
New/Improved Features
- The button mapped to B, on both the keyboard and controllers, can now be used to return from menus in the SDL frontend
Bug Fixes
- Fixed a bug that caused the new Cocoa debugger interface display glitched buttons on newer versions of macOS
ColecoDS v7.8 - Released
- Details
- Category: Nintendo DS
What's New:
- Partial MSX SCC added. Music on Gradius 2/3, Parodius, King's Valley 2, F1 Spirit and Salamander!
- Better audio channel combining so that games with multiple channels of sound don't sound 'half as loud'.
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