DOSBox Frontend - Dapplegrey v9.5.7 - Released
- Details
- Category: Mac
What's New:
- Previously, if a RAM Disk is found on the macOS system, Dapplegrey is able to let it mounted by DOSBox as well ("Drives" -> "Set Finder's Ram Disk")
- Now, you can also copy the internal DOS toolbox files onto a RAM disk (look at "File" -> "Export Toolbox files to RAM Disk...")
- The "File" menu also has a menu item now, named "Export Toolbox files to hard disk…", which lets you select a folder in which the Toolbox is to be copied
- Note to Dapplegrey developer: Please add an "Export Games List" menu item
Sega Model 3 Arcade Emulator - Supermodel3-PonMi 14 December 2024 - Added
- Details
- Category: Multiple Platform
I don't know how this differs from the official release. I'll update when I figure that out.
This fork appears to be popular among many users.
Virtual Boy Emulator - Red Viper v0.9.7 - Released
- Details
- Category: Nintendo 3DS
What's New:
- Added anaglyph mode, with configurable colours for each eye
- 2DS users can configure a depth offset in anaglyph mode, as they have no depth slider
- Add render time emulation, including a toggle to turn it off
- Fix audio bug in Colony intro in Galactic Pinball
- Fix various issues in the Game Boy emulator
- Fix Red Alarm wireframe graphics drawing on top of UI
- Add a hack for Jack Bros. to make the intro chime play at roughly the correct speed
- Apply game fixes based on game ID rather than checksum, for better compatibility with ROM hacks
- Increased frameskip aggressiveness to improve performance in Elevated Speed
- Update software framebuffer more conservatively to improve performance in Waterworld and 3-D Tetris
- Adjusted gamma correction for improved visibility
- Fix D-Pad ABXY mirroring having an incorrect right input
HP Calculator Emulator - Plus42 v1.1.16 - Released
- Details
- Category: Multiple Platform
What's New:
* The CUSTOM menu now supports unit assignments.
PinballX v6.38 - Released
- Details
- Category: Windows
What's New:
- Significantly faster launch and exit from tables.
- Fixed running on Windows XP (yes it still works).
- Removed duplicate file installs and old files from installer resulting in much quicker install time.
- Fixes hang on startup on some systems caused by checking for zedmd.
- Updated .net 6 desktop runtime.
Multiple Emulator Frontend - LaunchBox v13.18 - Released
- Details
- Category: Windows
What's New:
- New Feature: Users can now manually import ROM files for multiple platforms at the same time by navigating to Tools > Import > ROM files > Multiple Platforms
- Improvement: GOG Import Wizard will now only show games you have yet to import
- Improvement: GOG Import Wizard is better optimized to show all installed games on your hard drive
- Improvement: You can now set the auto-import platform per storefront in Tools > Manage > Storefronts
- Improvement: New comparison types have been added to auto-populate playlist string-based rules which allows for multiple values: Contains Any Value, Doesn't Contain Any Value (ie. Version - Contains Any Value: Rev 1; fr; Brazil)
- Improvement: Users now have the ability to disable the Save Management Feature under Tools > Options > General > Save Management
- Improvement: The Game Discovery Center in the Trial Mode of Big Box will now see all curated server-side playlists
- Improvement: Added support for the following new image types (Poster, Square, Icon)
- Improvement: A new link binding has been added to the LaunchBox Game Details view for additional apps that point to a website (for theme developers)
- Improvement: Optimized the startup process for slightly faster load times
- Fixed: Some advanced search fields with boolean values now work as intended
- Fixed: The Install Emulator page within the ROM Import Wizard will now better reflect existing emulator installations
- Fixed: List View better respects column sort order after adding or editing a game
- Fixed: BIOS detection in the ROM Import wizard now considers RetroArch core changes
- Fixed: Prevented unintended auto-imports for certain platforms
- Fixed: LaunchBox Carousel element rendering issues under certain conditions
- Fixed: Secondary platforms under Associated Platforms will now correctly respect M3U checkbox settings
- Fixed: A rare issue where specific custom themes could incorrectly sort games when using Arrange By options
- Fixed: Rare crash when loading non-existent images into the image grid
- Fixed: Issue causing slow loading times of the Game Details Pane on initial startup
MSX / MSX2 / MSX2+ Emulator - fMSX3DS v1.41 - Released
- Details
- Category: Nintendo 3DS
What's New:
-Add support for Hard Disk drive. It uses NEXTOR driver. Thanks for Konamiman, the auther of NEXTOR, With that, you can use the hardDisk image with simply opening ".DSK" disk image files.
To manage HDD image, use DiskExplorer.
https://hp.vector.co.jp/authors/VA013937/editdisk/index_e.html
-Added debugger with dual screen of 3DS.
You can use it with choosing "/[Start Debugger]" item in the fMSX3DS system menu.
Then press A button to step in, B button to debugger menu.
-Fied bug that SCC sounds missing in MANBOW2.
-Fixed bug that fMSX3DS makes a undeletable(with Windows) file in "/FMSX3DS/SAVEDISK" folder in some case when you use ".gz" compressed disk files.
Sorry, if you troubled with this. If so, you can delete that file with FBI.
https://github.com/Steveice10/FBI
-Add support for 4MB RAM mapper(unsafe). But, it's unsafe to use that, because same as real MSX machine with 4MB RAM, some games and applications do'nt work.
-Fixed bug that MSX0's "IOTGET" command with "host/heap" node shows invalid values.
-Fixed bug that some disks with special header does'nt work(MSX-Fun Info-Disk etc).
-Add support for special disks with 81 Tracks.(Dummieland etc).
-Add support for new MEGAROM mapper for HolyQuran by Al Alamiah.
-Add support for The Curse Of Lies(MSXdev 2024).
-Small GUI improve.
-Small speed up with latest version of devkitpro.
-Fix Compile Error with latest version of devkitpro.
Xbox Emulator - Cxbx-Reloaded - Updated
- Details
- Category: Multiple Platform
What's New:
Disable rounded corners on Windows 11
CPCEC (Amstrad CPC emulator), ZXSEC (Sinclair Spectrum emulator) and CSFEC (Commodore 64 emulator) v20241216 - Released
- Details
- Category: Windows
What's New:
- minor patch fixing a bug in command-line parameters combined with autorun files: the former could override the later even when the files came last (reported by Cpcitor). Further tweaks in the sound logic and sources to enable compiling the emulators with mono sound, and to improve the audio synchro. Optional surround stereo is available in CPCEC, CSFEC (when there's more than one SID chip) and ZXSEC. X-masking and Y-masking changed again, trying to grow closer to light-and-dark pixel analog screen patterns. X-blending adjusts itself to the machine's video mode, f.e. it will perform simpler pixel blur calculations in CPCEC when MODE 2 isn't selected.
Sega Genesis Emulator - clownmdemu v1.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Now supports save data.
- H-counter and H-blank approximation.
- Correct sprite Y-coordinate wrap-around.
- Mega CD games can be drag-and-dropped onto the emulator window.
- Massively-optimised CPU idling.
- Complete window plane emulation.
- Debugger improvements.
- Overhauled sprite list debugger.
- VRAM, CRAM, VSRAM, and External RAM memory viewers.
- All memory viewers can save their contents to a file.
- Correct V-counter in Interlace Mode 2.
- Emulate invalid plane width and height settings.
- Emulate window plane bugs.
Mupen64plus Frontend - Rosalie's Mupen GUI v0.6.7 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix out of bounds read in game specific plugin settings
- Fix inconsistent casing for the 'Left:' label in RMG-Input (thank you @cursedUs64-git)
- Fix incorrect error message in RMG-Core
- Update mupen64plus-video-GLideN64, mupen64plus-core, LZMA SDK and SDL_GameControllerDB
Hitachi Basic Master Jr. Emulator - bm2 v20241215 - Released
- Details
- Category: Multiple Platform
What's New:
- Supports 1200baud tape image reading without ROM image
- Fixed default values for Kana key and Kana symbol key assignments
Colecovision Emulator - Gearcoleco v1.3.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Support for Super Game Module (SGM) and AY8910 sound chip
- Support for Super Action Controller (SAC), Wheel Controller and Roller Controller
- Support for MegaCart
- Support for Activision cart
- Improved input keypad accuracy
- Native file dialogs
- Drag and drop rom files to open
- Debugger improvements
- Custom folders for saves and savestates
- Scaling improvements like fit to window size or fit to window height
- Hide cursor when hovering output window or when main menu is disabled
- Load symbol files from command line
- Support for WLA symbol files
- Improve input response time
- Save screenshots
- Support for WSL
- Automatic builds in GitHub Actions
- Several bug fixes
- add retrofw target
- add Miyoo target
- libretro: Refactor the input handling method to keep track of current…
- libretro: Add no sprite limit core option
Nintendo Game Boy Emulator - Gearboy v3.6.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Windows ARM64 support.
- Updated GLEW, SDL, Imgui, mINI, miniz and NFD libraries to latest version.
- Properly codesign and notarize macOS binaries.
- Improved audio client.
- Game mode in macOS.
- Manual integer video scale settings.
- [Debugger] Docking windows and multi viewport.
- [Debugger] Improved memory editor.
- [WiiU] Aroma CFW Compatibility
- [ios/tvos] Properly set min supported version
- Quality of life updates.
- Minor bugfixes.
Multiple Emulator Frontend - GameEx Arcade Edition v18.87 - Released
- Details
- Category: Windows
What's New:
?
Amstrad CPC Emulator - ACE-DL v2024/12/14 - Released
- Details
- Category: Multiple Platform
What's New:
- added new traductions
- added FullScreen mode for Linux/Windows users (F11 key)
- upgrade width/height limit to 512 in Graphics Explorer
- added Amsdos header option for Memory import in configuration saves
- now you can resize Graphics Explorer window + size saved in configuration
- display an error message when a file is not supported (instead of simply discarding it)
- bugfix step over in trace with HALT, LDIR, CPIR and other 'looped' instructions
- bugfix number of selected Upper Rom, displayed in Gate Array window
- bugfix number of selected bytes after a successful search
- bugfix recovery of explorers coordinates after close/reopening
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