BK Emulator v3.13.2501.10751 - Released
- Details
- Category: Windows
What's New:
Google Translate:
Emulator
- Relaxing the .bin file control so that even crooked .bin files can be loaded.
- The memory of the QMS has been made faster.
- Minstrel's Smoothing Filter is now only enabled when filtering
BKDE
- Fixed a bug when saving the RT-11 catalog in borderline cases.
Atari Jaguar Emulator - BigPEmu v 1.18 - Released
- Details
- Category: Multiple Platform
What's New:
- New Steam integration! This includes support for game servers, friends/invites, rich presence, and more. At the time of this writing, Valve is still holding the actual Steam release up over some petty nonsense. (like supported categories and Patreon references)
- Added a script for Breakout 2000 touch control. The paddle is horizontally positioned to match the first active touch.
- Added an audio interpolation setting, along with a higher-quality bandlimited audio interpolator.
- Added an option to change the size of the state operation undo buffer.
- Exposed a few more network settings.
- Added options for PvP damage scaling and infinite shotgun ammo to the AvP MP script.
- Added another terrible secret.
- Fixed a bunch of problems in the socket implementation for non-Windows platforms. Special thanks to Luigi for spending the entire morning of December 4, 2024 helping me debug these problems and for offering some excellent tips on developing class consciousness. (he's a big fan of OOP)
- Various changes/optimizations in the network protocol.
- Fixed swipe velocity not being explicitly reset when entering the menu.
- Fixed a GUID conflict bug in the SDL2 input plugin. Thanks to Tartifless for the bug report.
- Fixed script input callbacks having the potential to break movie recording/playback.
68k Macintosh Emulator - Basilisk II v31-01-2025 - Released
- Details
- Category: Windows
What's New:
- Fixes an issue with time discrepancy between host and guest when using the extfs (shared folder)
68k Macintosh Emulator - Basilisk II v20250125 - Released
- Details
- Category: Mac
What's New:
Several fixes and improvements, among which
- mag_rate (enlarging window size) can now use decimal values, e.g mag_rate 1.3 See setup guide.
- Restarting now possible without freezing or crashing
Gamepad Utility - AntiMicroX v3.5.1 - Released
- Details
- Category: Multiple Platform
What's New:
Fixed bugs
- Fix appId on Wayland pull 1100 (by ReillyBrogan)
- Wrong install dependencies on a Debian build with QT6 #1104
Notable changes
- New translation: Tamil
- Update translation for: Spanish, French, Japanese, Finnish,
- Create deb release dor Ubuntu 24.04
- Update Windows and Linux SDL mappings
- Add "game" category to desktop file pull 1085 (by Fr-Dae)
- Cleanup in logs
- Add proper note informing about lack of Wayland support for Auto Profiles
- Cleanup in dependencies
- Fix some typos and update docs (by zturtleman )
Implemented enhancements:
- Reenabled --next option #189
Sega Model 3 Arcade Emulator - Supermodel3-PonMi 26 January 2025 - Released
- Details
- Category: Multiple Platform
What's New:
Fixed an issue where the -congif-inputs window was not displayed correctly.
MS-DOS Player v2025/1/26 - Released
- Details
- Category: Windows
What's New:
- Implement VDDInstallUserHook and VDDSimulateInterrupt
- Fix accessing across end of memory boundary as WORD/DWORD
Xbox Emulator - xemu v0.8.12 - Released
- Details
- Category: Multiple Platform
What's New:
scripts/gen-license.py: Get version from glslang subproj
xid: Add Xbox Controller S
Emulator Bundle - WinDS Pro v2025.01.24 - Released
- Details
- Category: Windows
What's New:
New WinDS PRO Version 25.01.24, includes WinDS PRO FX in the main installer with updates for ares, buzhawk, dolphin, duckstation, fceux, mgba, rcps3, shadps4, snes9x, pcsx2, ppsspp and xenia.
Multiple System Emulator - WinArcadia v33.9 - Released
- Details
- Category: Windows
What's New:
Arcadia, Interton: "Help|Game information..." subwindow: added box imagery.
PIPBUG: added "Settings|BIOS|Artemis (PIP4K 3.93)" option.
Miscellaneous improvements and bug fixes.
(MESS) Messinfo.dat v0.273 - Released
- Details
- Category: Windows
What's New:
- a24play: Corrected input types for the fourth joystick. Fix player 4 joystick definition (#13084). Fix an apparent copy-n-paste error [Mark Garlanger].
- a2gameio: Updated Sirius JoyPort description to mention Atari joysticks being connected to it (#13032) [as-tb-dev].
- a2joyprt: Changed description to 'Sirius JoyPort with Atari joysticks'. Mention permanently attached joysticks in the Sirius JoyPort device description [as-tb-dev].
- a2video: Improved Apple�IIe/IIc keyboard layout and language switch handling. Implemented the Apple�IIgs LANGSEL soft switch [as-tb-dev].
- ad1848: Add support for auto-calibration [Dirk Best].
- bkarast: Changed description to 'Karaoke Station (Japan, set 1)'.
- busicom: Driver was demoted by mistake, it's working ok afterall - who to credit if it must be in the whatsnew? the person that demoted it and found out they were wrong? which would be [Robbbert].
- cdicdic: Fix restarting audio map after stopping it (MT #8833) (#12988) [Andre Zeps].
- cdimono1: BugFix#08833 [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Game may freeze when adding up stage bonus [Andre Zeps].
Arcade Games Emulator - SEGA Lindbergh Emulator v127 - Released
- Details
- Category: Linux
What's New:
Fixed a bug in LGJ when GPU was nVidia and Mesa was set as shader patches.
Update lindbergh.conf
Apple ][+, //e Emulator - izapple2 v2.2 - Released
- Details
- Category: Multiple Platform
What's New:
- Support for the Softcard Z80 an CP/M
- Trace of BDOS calls in CP/M
- Teace of CPM-65 BIOS and BDOS calls
- Experimental ebitengine based frontend
- Videx Ultraterm support
- Fix space converted to ampersand
Nintendo 64 Emulator - Gopher64 v0.1.22 - Released
- Details
- Category: Multiple Platform
What's New:
- Use SDL3
- SDL code tweaks
- install proper SDL Dependencies
- add icon for windows
Atari 8-bit Computer Emulator - A8DS v4.1 - Released
- Details
- Category: Nintendo DS
What's New
- Refactor the OS Enable/Disable on XL/XE emulation to avoid moving large blocks of memory. Speeds up many games that swap the OS in/out.
- Improved SIO/Disk handling - sound effects reduced in volume and now configurable (default is OFF).
- Improved cart/disk loading and all disks are left mounted when RESET is pressed allowing you to load up a system the way you want.
- A dozen new .CAR cartridge types supported including DCART (Bubble Bobble homebrew).
- Tweak to the TWL++ icon for A8DS to make it look a bit more classic.
- Many small cleanups and improvements and a few bug fixes as well.
Multiple System Emulator - DroidArcadia 3.3 - Released
- Details
- Category: Android
What's New:
Summary
* Arcadia, Interton: "Help|Game information..." subwindow: added box
imagery.
* Bug fixes.
Details
arcadia,interton: game info subwin: added box imagery.
fixed: some CPU instructions were setting flags wrongly..
ZX Spectrum Emulator - #CSpect v3.0.1.0 - Released
- Details
- Category: Windows
What's New:
- Fixed ULA top/bottom rendering
- Crash on exit fixed - I think. Please let me know
- Fixed a small memory leak
- Fixed a crash when ULA/Layer2 blending was enabled before Layer2 was.
- Fixed a crash in 16 colour tilmaps
- Fixed Layer2 palettes
- Fixed Windows Right mouse button
- Fixed Sprite Window plugin not re-opening.
- Mac mouse still broken
- crashing on exit. (Sometimes)
- Fixed a Layer2 clipping crash.
- Fixed Layer 2 window clipping
- Copper Plugin updated to have register names (CTRL+ALT+C)
- ESCAPE now works in non BASIC key mode (when -esc used on the command line) (presses and releases SHIFT+1 together)
- SNX files now enable ZXNEXT mode
- SNX files now setup next registers the same as a .NEX file
- NextReg $6E now reads correctly
- NextReg $6F now reads correctly
- NextReg $34 now reads correctly
- NextReg $28 now reads correctly
- Fixed 640x256 clipping
- Copper Disassembler updated with register names and new fixed font and colours.
- Added "-threaded" command line option to enable the threaded renderer - may speed up, may slow down...
- Fixed sprites disappearing
- Added the missing file "OpenTK.dll.config", which stopped it working on MacOS and Linux.
- Fixed debugger memory access lookup for +IX) and +IY) opcodes
- Fixed timex rendering
- New bundling/packaging tool being used
- Fixed Layer2 320x256 right clip window
- Fixed Sprites over the border
- Fixed Tilemap rendering
- Fixed ULA windowing when XScroll=0
- Fixed Timex border
- *New packaging tool - in case something is missing.
- Major internal restructuring to allow for API porting
- Fixed a crash when the debugger "command" was just spaces
- Major internal restructuring of mouse code to allow for custom Mac dynamiclib
- Major cross the board rendering optimisations, which will result in emulation breaking in some (many?) cases
- Major Z80 emulation optimisations which may also result in emulation failures.
- *Known issue with mac mouse when moving away and back to the window.
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