Amstrad CPC Emulator - CaPriCe Forever v22.12 - Released
- Details
- Category: Windows
What's New:
- Add tape convert operations into "Tape audio workshop" window;
- Review of configurable toolbar buttons;
- Support Albireo SD mode to share files with Windows;
- Improve ASIC emulation;
- Split emulator and device settings;
- Fix minor bugs.
Atari 2600 Emulator - StellaDS v6.5 - Released
- Details
- Category: Nintendo DS
What's New:
- Polished release - a few more tweaks, a few more optimizations and everything is running as fast science allows on the DS/DSi.
- Removed "ghost read" and "ghost writes" on the 6502 emulation for a bit more speed.
- Use of gcc "likely/unlikely" in a few key spots to help the compiler optimize.
Fightcade v2.1.35 - Released
- Details
- Category: Multiple Platform
What's New:
FcadeFBNeo v0.2.97.44-53
- Allow to fast-fowrward and pause replays: Configure buttons to FFWD/pause/frame step by pressing F5 during game.
- Disabled "force 60Hz" framerate for online games: all games run at their original framerate now
- Add in-game turbo/autofire detector. Turbo users are automatically punished if turbo is used during a ranked match.
- Revamped stats overlay with fps, real time rollback frames, ping, jitter, and delay + runahead for both players
You can cycle between the options by pressing backspace during game like before or you can toggle them through the menu now:
Video -> Fightcade -> Display fps + stats: displays basic info
Video -> Fightcade -> Display full stats info: displays all info and now shows the opponent's delay and runahead setting
- When ingame chat is disabled by user, the opponent is now notified when the match starts
- Add new option "Game -> Lua Scripting -> Fightcade Training Mode" to load training mode from the emulator
Note: Use this option when watching a replay to display inputs, hitboxes, and do replay takeover
- Fixed bug where inputs stop working after using in-game chat with some XInput controllers
- New toggle "Input -> Fix dropped inputs" to detect and add missing cardinal directions when going from one diagonal to the opposite
- CPS scan memory fixes for CPS1 & CPS2, should fix some dsync issues in sf2hf (thanks dinkc64!)
Note: this change breaks all CPS1 & CPS2 savestates you may have created using previous versions.
- Taito F3 driver: save EEPROM data in savestates, should fix some desync issues (thanks KScl!)
- Add ability to access Sound CPU from lua (thanks N-Bee!)
- Add new emu.isreplay() lua function, returns true when spectating a Fightcade replay, false otherwise
- Fixed P2 coin input for Tecmosys games: tkdensho, deroon and clones (thanks i_arabe!)
- New games added: kof97evn nes_tetristpn kof98bc2k2 dinoares dinocunp dinocx3 dinohced dinombull dinopuni dinox5 jurass99p fatfurspbs sfiii4fs md_insanepain mslug2p mslug21v2 mslugxc1 mslugx1v2 mslugx2r mslugx2reb mslugx2r1v2 mslugxsc mslug3gw mslug3i mslug3sc mslug3se mslug3zh mslug3sd mslug31v2 mslug4ammor mslug4lwq mslug4q mslug41v2 mslug5dbj mslug5es mslug5sg mslug5zh mslug51v2 mslug5ext mslug2eg nes_ballblazer nes_conflict nes_defendyncit nes_doubledare nes_dudeswitatt nes_famicomwars nes_famicomwarsj nes_familcir91 nes_famista89 nes_famista90 nes_famista91 nes_famista92 nes_famista93 nes_famista93e nes_famista94 nes_fieldcombat nes_greatwalsea nes_intercri nes_magicjewelry nes_pacmance nes_puzslot nes_quarth nes_tagindragon nes_xenophobe nes_zippyrace
- Games updated: md_fightvengt nes_kartfighter xmcotan sms_voyage + mslug hacks
- New detectors: kf2k3ps2sp kof2kxxx md_clayfghtu md_ddragon5 md_pacattak md_smsbrawl md_vf2tek md_vrtroop md_wh wh1 wh2 xmcotan
- New savestates: denjinmk ffightaec2 kf2k3ps2sp kof2kxxx magdrop3te md_clayfghtu md_smsbraw md_vf2tek md_vrtroop mshbh popnpop umk3p xmcotan xmvsfcph
- Updated savestates: all cps1 & cps2 savestates, ssf2xjr1 set to JP turbo2 + bloodwar mwarr nes_skartfighter puchicar shogwarr
- Training mode:
Training mode can now be extended with custom addons:
- Generic addons (available for all games) in fbneo-training-mode/addon/addons.lua
- Game specific addons in fbneo-training-mode/games/<game>/addon/addons.lua
Added mission support for all games via a generic addon: Missions are a savestate and one or more input replay actions that run in loop. Create a mission by pressing the lua hotkey Alt+5.
When watching a Fightcade replay you can load training mode and press Alt+5 to save a mission, this allows to do replay takeover from any point in time. At the moment only P1 is supported.
To load a mission: hold coin in training mode to access the training menu, then go to Add-On -> Missions, then select the desired mission.
Fixed bug that prevented disabling hitbox display
New features for ssf2x: safe jump display, disable background sound, SF6 FrameData Bars, walk super training, boxer stand charge glitch training, etc...
ClrMamePro v4.047 - Released
- Details
- Category: Windows
What's New:
- The update only contains a small 3rd party lib update mainly to put zlib to a current status.
Atari ST Emulator - Steem SSE v4.1.2 R6 - Released
- Details
- Category: Windows
What's New:
- Disable snapshot saving when emulation thread running
- Some GUI adjustments
PlayStation Emulator - no$psx v2.2 - Released
- Details
- Category: Windows
What's New:
- cdrom/emu/help: chd compression (thanks null for many test cases)
- cdrom/emu/help: pbp compression (partially supported, without encryption)
- irq: more accurate port 1F8010F4h dma irq handling (and removed alone_fix)
- windows: closes child windows (help,iomap,tty,etc) on exit (regain keyb focus)
- windows: uses SendNotifyMessage instead SendMessage for broadcast (avoid hang)
- bios clone: cd-audio player shows both left/right waveforms (white/gray)
- spu: bugfixed capture (voice 3 was accidently written to 400h instead C00h)
- cdrom/setup: scex mode optionally normal, unlicensed, dumb/stealth modchip
- cdrom: command 04h,05h,10h,11h,1Dh trigger error 80h when disk is stopped
- cdrom/emu: allocates larger cue sheet (for many tracks with multiple indices)
- cpu: conditional jump reserved bits (emulated, with optional warning)
- cpu: conditional bltzal/bgezal always set ra=$+8 (even when condition=false)
- cpu: emulates mul/div timings, fixed JALR opcode (for unstable rd=rs)
- cpu: emulates lwl/lwr as generic 'any_mem_ecx_mac' memory access
- cpu: emulates irq triggered after NEXT opcode after SR.bit0 changing 0-to-1
- cpu: emulates opcode.bit26-27 stored in cause.bi28-29
- cpu: allows/warns on unused/mirrored COP0 opcodes (vs invalid TLB opcodes)
- timers: fixed cmall clock cycle leak in process_event function
- gte: supports cop2 disable, emulates cop2cmd timings
- gte: accurate mvmva glitches for Vx=2 and Mx=3 (thanks mednafen source code)
- gte: fixed overflow flags for nclip/gpl
- gte: reading IRGB/ORGB registers takes 1 extra clock cycle (when gte busy)
- cop1/cop3: supports dummy cop1/cop3 opcodes (when enabled in SR.bit29/bit31)
- cop0: emulates glitchy jf/jt/lwc0/swc0 opcodes (versus SR.bit28)
- compression help: added note on BIOS/GUI using same LZSS as Destruction Derby
- kernel/help: added notes on NOPs in exception handler C(06h)
- debug/ass/dis: movl/movr opcodes (alias for native lwl/swl/lwr/swr opcodes)
- debug/iomap: resolves DMA control flags (IE,IF,prio from DICR/DPCR)
- help: added dtl-h2000-only CDROM kernel functions; in A(79h) .. A(8Fh) range
- help: added note about faulty SetSession TOC reading in older cdrom firmwares
- help: added note on undocumented cause.bit30 (branch delay condition)
- a22i: fixed slt(i)(u) opcode in native asm syntax
- file formats: blaster master chunks, ape escape sound archives, xz, upx, bm
WinUAE Configurations Set - MagicUAE23 - Added
- Details
- Category: Windows
MagicUAE23 is an optimized configurations set for WinUAE.
Every configurations has the closest display and behavior of the original models.
Commodore 64 Emulator - Hoxs64 v1.1.2.2 - Released
- Details
- Category: Windows
What's New:
- Regression fix to save joystick settings the to registry; put back missing key values "Joy1GUID" and "Joy2GUID".
GBA / GBC / NES Emulator - VGBAnext v6.6.4 - Released
- Details
- Category: Android
What's New:
- Switched to the latest DropBox SDK version.
- Switched to Android-31 SDK (Android 12).
- Switched to the JDK 11.
Atari 2600 Emulator - StellaDS v6.4 - Released
- Details
- Category: Nintendo DS
What's New:
- Reduced stack memory so we don't crash when first creating a Savekey EE file.
- Improved 6502 handling to localize the PC for a bit of a performance boost.
- Added the 3E+ banking scheme.
- New global palette and sound options on the Configuration Menu page 2 (use L/R keys).
- Other small improvements as time permitted.
Game Boy / Color / GBA Emulator - Visual Boy Advance - M v2.1.5 - Released
- Details
- Category: Multiple Platform
What's New:
- Backport 800d6ed69b from wx to fix Wayland EGL pos
- Write vsync toggle msg to debug log not OSD
- Call Layout() after DrawingPanel OnSize event
- Reinit panel on vsync toggle.
- Support EGL VSync on Wayland.
- Enable GL on Wayland for wx 3.2+, no vsync.
- mtune=generic
- [hidpi] Use wxWidgets 3.2 on Windows
- [hidpi] Implement full HiDPI support
- [build][msvc] Fix debug information and set hidpi support
- Default CTRL+I to change interframe blender
- Show name of interframe blender not num in OSD
- Disable wireless link type
- Show pixel filter name not number on cycle
- Make another adjustment to glXQueryExtensions
- Pass DefaultScreen(display) to glXQueryExtensions
- Fix menu state after playing a movie
- Add VBA Movie Version 2
Read more: Game Boy / Color / GBA Emulator - Visual Boy Advance - M v2.1.5 - Released
PSP Emulator - JPCSP (Git) - Updated
- Details
- Category: Multiple Platform
What's New:
- Can load flash0:/kd/systimer.prx, flash0:/kd/loadexec_01g.prx, flash0:/kd/idstorage.prx, flash0:/kd/syscon.prx and flash0:/kd/rtc.prx if available.
PSP Emulator - JPCSP (Git) - Updated
- Details
- Category: Multiple Platform
What's New:
- Added sceAvcodec module. Allow loading of flash0:/kd/dmacman.prx, if available.
MSX Emulator - fMSX v6.0.4 - Released
- Details
- Category: Android
What's New:
- Switched to the latest DropBox SDK version.
- Switched to Android-31 SDK (Android 12).
- Switched to the JDK 11.
MAME Frontend - pfeMame v2.26.7 - Released
- Details
- Category: Multiple Platform
What's New:
- I have dropped the support for force shutting down the MAME executable. The support for the keyboard monitoring was flaky and sometimes just crashed everything. Also support under Linux and MacOS is almost non-existent due to those operating systems being more secure.
- Fixed the bug that stopped the log file viewer from scrolling to the bottom of the log on MacOS.
- Fixed an issue I started getting with SSL certificates on some platforms when checking for the software update. This was throwing an exception and so I couldn’t find the current software version from the repo.
- Fixed the toolbar button sizes so that the hover text on all platforms aligns correctly.
- Changed the view and search box’s to be default size. MacOS was complaining about my trying to make the control too large.
- Created a custom search control so that I can control the text and background colours as well as the hint text color. The default control was too strict in MacOS. Doing this has lost the pretty magnifying glass but maybe later I will work out how to add that back in.
S1 Model 5 Emulator v1.7.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Fixed a bug where the pitch was lowered by 1 octave when AY-3-8910 was selected for extended PSG.
- [Debugger] Fixed an issue where debug mode could not be started during pause.
- [Debugger] Search execution can now be interrupted with the ESC key.
Mark 5 Emulator v1.9.1 - Released
- Details
- Category: Multiple Platform
What's New:
- [Mac version] Fixed the menu separator.
- [Debugger] Fixed an issue where debug mode could not be started during pause.
- [Debugger] Search execution can now be interrupted with the ESC key.
Fujitsu FM-7 Emulator - Mutsu v20221125 Beta - Added
- Details
- Category: Multiple Platform
It is yet another emulator for legendary 8-bit computer, Fujitsu FM-7 series computers. The goal is to emulate FM77AV40.
CHDMAN Frontend - namDHC v1.11 - Released
- Details
- Category: Windows
What's New:
- Possible crash fixes (fingers crossed)
- Fixed zip files not being cleared from list after a successful job
- Slight speed improvement and (hopefully) improved reliability when cancelling jobs
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