GroovyMame v0.261 SR v2.002y - Released
- Details
- Category: Multiple Platform
What's New:
- Add support for Linux
- Make sleeping optional by linking it to option -sleep
- Add option -mister_fd_margin, in ms, to set a secury margin for automatic frame delay, in ms. Default is 1.5 ms
DS4Windows v3.3.3 - Released
- Details
- Category: Windows
What's New:
- Fixed auto profile routine when a device does not exist for an input slot
- Update Portuguese translation. Contribution by Denellyne
- Close ProfileMigration instances in unit tests when finished
- Removed unused Net8NoticeWindow class
- Fixed Jays2Kings stick dead zone migration check. Carry over non-zero dead zone choice
Emulator Bundle - Common Source Code Project v1/1/2024 - Released
- Details
- Category: Windows
What's New:
[VM/DISK] fix imagedisk importer
Atari ST Emulator - Steem SSE v4.1.2 R14 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix options tool bar and status bar failing to update the window at once
IBM PS/1 Emulator - IBMulator v0.17 - Released
- Details
- Category: Multiple Platform
What's New:
- Added Sound Blaster Pro and Pro 2 emulation
- Added Nuked-OPL3 for OPL audio rendering
- Added a mixer GUI window to control volumes, filters, effects and save settings to a file
- Added an audio OSD to adjust volumes
- Added reverb, chorus, crossfeed, balance audio effects
- Fixed horizontal PEL panning in CGA graphics mode
- Fixed CPU 32-bit PUSH for 16-bit segment registers
- Fixed audio crash when restoring a savestate with the serial modem installed
- Fixed floppy disk snatch sound at boot time
- Fixed PC Speaker audio desync
- Fixed Sound Blaster and MPU-401 not updating their hardware settings after a state restore
- The system sound effects are now audible in all GUI modes
- Audio filters and volumes have been tuned according to common knowledge and direct measurements
Multiple Systems Emulator - Emulicious v2023-12-31 - Released
- Details
- Category: Java
What's New:
- Added 16×16 mode to Tile Viewer for display modes that support it (thanks to Jan Willem van Helden and aoineko)
- Improved MSX mapper detection (thanks to bengalack)
- Fixed a false-positive of data execution exception with C debugging (thanks to wimpie3)
Emulator Bundle - Common Source Code Project v12/31/2023 - Released
- Details
- Category: Windows
What's New:
[VM/I8257] add code for debug
TI-99/4A Computer Emulator - Classic99 v399.065 - Released
- Details
- Category: Windows
What's New:
- add ability to read WinAsm99/EA listing files or GCC map files to extract symbols for the disassembly screen
- add support for the F18A BML (overtop of tiles only right now, won't draw fat pixels if only half of it's onscreen)
68k Macintosh Emulator - Basilisk II v20231229 - Released
- Details
- Category: Mac
What's New:
Maintenance release. Several less obvious fixes and improvements.
Atari 8bit and 5200 Emulator - Atari800 v5.2.0 - Released
- Details
- Category: Multiple Platform
What's New:
possibility of renaming the host device "letter" from previously hardcoded
H: to any letter but C: (cassette), E:, K: and S:
So if you have e.g. a program with hardcoded "D:" (as for diskette) you
can now use it on a host device as well by renaming the host device to D:
either via the Emulation configuration -> Host device settings menu
or using command line option-Hdevicename <X>
little thing but useful (for me at least): tooltip in the settings
menu that reminds users there are virtual host devices with
automatic ATASCII<->ASCII conversion (mainly end-of-line character).
Extremely useful for all text files including ATARI BASIC source code
that can be stored using LIST "H6:PROGRAM.LST" and read back using
ENTER "H6:PROGRAM.LST" (H6 = H1 with ASCII conversion, etc.).
Apple //e Emulator - AppleWin v1.30.17.0 - Released
- Details
- Category: Windows
What's New:
- Fix loading save-state for RAMWorks III card with 2 or more aux 64K banks.
- Fix for read 6522's IRB for "Werewolf!" game's Mockingboard detection not working.
- Update to minizip 1.1. [@kiyolee]
- Update to libyaml 0.2.5. [@kiyolee]
- Update to zlib 1.3. [@kiyolee]
- Internal: Win64 DirectSound fix. [@kiyolee]
- Internal: remove de-optimisation for Z80 code.
- Debugger: Change DebuggerAutoRun.txt script's pathname max size from 80 to 260 chars.
ZX Spectrum Emulator - Xpeccy v0.6.20231226 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix some bugs on the latest breakpoints changes
- Some improvements to breakpoints
Multiple System Emulator - WinArcadia v30.72 - Released
- Details
- Category: Windows
What's New:
- CD2650: added printer emulation.
- Miscellaneous improvements and bug fixes
Multiple System Emulator - DroidArcadia 2.43 - Released
- Details
- Category: Android
What's New:
Summary
- Miscellaneous improvements and bug fixes.
Details
- elektor: improved overlay text for 2 games.
- interton,elektor: changed paddle layout for various games.
- elektor: improved compatibility for noise explosion.
Atari 2600 Emulator - StellaDS v7.1b - Released
- Details
- Category: Nintendo DS
What's New:
- Squeezed out one extra frame of performance on CDFJ/+ games.
- New light frameskip applied to Draconian for a performance boost.
- Minor fixes and tweaks to make all the latest homebrew games look and play their best.
- Version 7.1b eeks out another partial frame on the hardest hitting ARM-assisted games.
Atari ST Emulator - Steem SSE v4.1.2 R13 - Released
- Details
- Category: Multiple Platform
What's New:
R12
- Fix LEGACY My socks are weapons, broken R6
- Fix STE sound, broken R11 (oops!)
R13
- Fix OSD reset info
- Fix trash with ST Video/Single pixels
MacOS Emulator - SheepShaver v2.5 (20231229) - Released
- Details
- Category: Mac
What's New:
- Maintenance release
- Several fixes and improvements
Game Boy / Color Emulator - SameBoy v0.16.1 - Released
- Details
- Category: Multiple Platform
What's New:
Changes
- This version is backwards compatible with save states from SameBoy 0.14.3 and newer, as well as save states from any BESS compliant emulator
New/Improved Features
- SameBoy on iOS will now warn the user if it hasn’t been correctly signed, which could prevent “Open With” from working with SameBoy
Accuracy Improvements/Fixes
- Fixed a bug that made SameBoy think a WorkBoy was connected in some cases where a Game Boy Printer was connected
Bug Fixes
- Fixed a bug that made SameBoy incompatible with macOS versions 10.9 to 10.15
- Fixed several UI issues with the Printer Feed on macOS Big Sur and newer
- Prevent some Cocoa toolbar items from overflowing into a menu item that would crash on click
- Fixed a bug that prevented SameBoy from opening ROM files if VisualBoyAdvance was also installed on macOS
- VSync is now automatically disabled in the SDL frontend if the screen refresh rate is under 60Hz, which could cause garbled audio on some machines
- Fixed a bug where the SDL frontend would indefinitely hang if the current audio device became unavailable while using the XAudio 2.7 driver
Misc Internal Changes
- The iOS Deb releases no longer contain local file ownership information
- The SDL version used in the Windows release has been updated to 2.28.5
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