Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Update used libraries (QT, SDL2)
- Add migration note recommending AntiMicroX
- Fix some Compilation errors
- Improve finding SDL2 libraries
- Implement basic CI
- Update Chinese and French translation
- Other minor improvements
- Details
- Category: Multiple Platform
What's New:
- NVR: Don't fatal on failure to read NVR properly by @Cacodemon345 in #2574
- qt: fix busy looping with evdev mouse by @elyosh in #2578
- use zip for roms to prevent clobbering by @rderooy in #2576
- qt_openglrenderer: fix fullscreen rendering on mac by @elyosh in #2581
- Add an instrumentation option for performance profiling by @elyosh in #2582
- qt: Adjusted "Controller 4" vertical position by @Iniquitatis in #2591
- SVGA rendering optimizations by @elyosh in #2593
- Optimize IO in by @elyosh in #2597
- Optimize timer processing by @elyosh in #2596
- Details
- Category: Multiple Platform
What's New:
New/Improved Features
- The button mapped to B, on both the keyboard and controllers, can now be used to return from menus in the SDL frontend
Bug Fixes
- Fixed a bug that caused the new Cocoa debugger interface display glitched buttons on newer versions of macOS
- Details
- Category: Multiple Platform
What's New:
- remove incorrect color profile from PNG icons (Nadia)
- DLDI fixes for the Smash demo (Arisotura)
- fix gaps in I/O handling (Arisotura)
- fix invalid savemem commands, fixes Dementium (Arisotura)
- FreeBIOS: add VRAM-compatible LZ77 decompress function, fixes Yoshi's Island (Arisotura)
- default firmware: in DSi mode, emulate DWM-W015 wifi board instead of DWM-W024 (Arisotura)
- default firmware: save WFC settings to separate file (Arisotura)
- disable firmware overrides UI when firmware override isn't checked (Nadia)
- 2D: more accurate fade/blending (Arisotura)
- DSi: add support for GXFIFO NDMA (Arisotura)
- DSi: add mainRAM mirror at 0x0C000000 (Arisotura)
- add 3DS 5:3 aspect ratio, refactor aspect ratio code (Nadia)
- OpenGL: fix 16x resolution on macOS (Nadia)
- fix triggers being recognized as negative analog stick values during mapping (Nadia)
- fix joystick mapping buttons on macOS (Nadia)
- DSi: preliminary implementation of SNDEXCNT (Generic)
- DSi: fix SD inserted/removed IRQ bits (Generic)
- DSi: implement 8/16bit access to AES registers (Generic)
- DSi: fix SCFG_MC cart-inserted bit (Generic)
- JIT: invalidate blocks in ARM7 VRAM/WRAM when it is remapped (Generic)
- fix ROM banner reading when the ROM has no banner (Rayyan, Arisotura)
- fix UTF16 ROM title handling in the ROM info dialog (Rayyan)
- wifi: improvements to wifi emulation (Arisotura)
- wifi: shared-memory based sync/comm mechanism for local wifi (Arisotura)
- proper support for multiple melonDS instances for multiplayer (Arisotura)
- DSi: actual, proper camera support (Arisotura)
- DSi: fix DSP enough that it will actually work (Arisotura)
- fix OpenGL context handling (Stenzek, Generic, Nadia)
- force-align all memory accesses (instead of just CPU memory accesses) (Arisotura)
- better CLI parameter handling (patataofcourse)
- fix bugs in DSi direct boot (Arisotura)