Mupen64plus Frontend - Rosalie's Mupen GUI v0.4.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix updater on windows always installing the desktop icon
- Fix updater on windows not re-launching RMG after installation
- Fix the speed limiter toggle and speed factor options not working on linux on some systems
- Fix the 1080 Snowboarding cheats (thank you Gent)
- Add support for moving the toolbar (changes to the docked position are persistent across application runs)
- Update GLideN64 and mupen64plus-input-gca
Rebuilder v0.06 - Released
- Details
- Category: Windows
What's New:
run source and destination file matching in multiple threads (speed up)
Multiple Systems Emulator - BizHawk v2.9.1 - Released
- Details
- Category: Multiple Platform
What's New:
Linux port
- fixed last issue in #2951 properly
AppleII / C64
- fixed states sometimes crashing when a disk change actually happens
BSNESv115+
- fixed #3638 (snes_get_board returns empty string)
- fixed #3643 ("No PPU sprite limit" option doesn't seem to work)
Gambatte
- fixed #3648 ([GameBoy Link] Buzzing noise when one of the Players is muted)
MAME
- fixed BIOS selection menu
- added emulation issues and ROM info to RomDetails dialog
- report emulation status via ROM info icon and text
- fixed #3631 (bgaregga locks up the process)
- hide settings for optional dip switches (for now)
- use 0x3ffffffc as framerate numerator, like actual MAME does since 0.254 (fixes MP4 processing on YouTube)
- fixed #3565 (kinst + kinst2 = crash)
- fixed #3615 (rom loading regression)
- fixed crash with games using k001006_device (e.g. windheat)
NESHawk
- fix open bus execution following write instructions (#3633)
Octoshock
- fixed exe load crash
SMSHawk
- fix noise audio channel on SMS VDP (LFSR is 16 bit wide) (#3602)
EmuHawk
- fixed #3268 ("Unthrottled" setting burns cpu when paused)
- If a PSX .bin is loaded, try synthesising a .cue
- don't keep multidisk flag on after it was set once
- speedup the PlayMovie dialog
- Prevent annoying waits when using firmware manager with DSi NANDs present
- Lua
* fixed #3616 (error loading module in lua (socket.dll))
- TAStudio
* speedup column drawing
* fixed bugs with entries in patternsform (#3649)
- RetroAchievements
* fixed RetroAchievements rich presence not working
* fixed Jaguar CD homebrew hashing wrt retroachievements
* disabled leaderboard list form
* fixed various crashes and deadlocks
GroovyMame v0.254 SR v2.002t - Released
- Details
- Category: Multiple Platform
What's New:
Update to upstream Switchres (fixes lcd_range).
MAME Frontend - Erockus ARCADE v10.8 - Released
- Details
- Category: Multiple Platform
What's New:
- Updated for MAME .254
(MAME) Official Command.dat v0.254 - Released
- Details
- Category: Windows
What's New:
Fabricio2012 has updated 2 items and added 14 new items.
Nintendo Entertainment System Emulator - Nostalgia.NES v2.5.2 - Released
- Details
- Category: Android
What's New:
FIX import ROMS
Game Gear Emulator - Nostalgia.GG v2.5.2 - Released
- Details
- Category: Android
What's New:
FIX ROMs import
Game Boy / Game Boy Color Emulator - Nostalgia.GBC v2.5.2 - Released
- Details
- Category: Android
What's New:
FIX ROMs import
Dosbox-X v2023.05.01 - Released
- Details
- Category: Multiple Platform
What's New:
- IMGMAKE will choose LBA partition types for 2GB or larger disk images, but the user can also use -chs and -lba options to override that choice. The CHS or LBA partition types do matter because it affects which version of INT 13h is used by Windows 98/ME to boot up and, if drive C: is in compatibility mode, at all times. (joncampbell123)
- PC-98 256-color mode will also trigger the auto mode of "render on demand" for performance reasons because per-scanline raster effects are very unlikely in that case, as will MDA and Hercules machine types. (joncampbell123)
- When the DOS IDLE API is enabled (by default), limit STI+HLT to occur on INT 28h only once after any call to read the CON device or call to BIOS INT 16h to read the keyboard. This fixes stalls and sluggish input problems with programs that like to call INT 28h often like the Pacific C compiler PPD IDE interface. (joncampbell123).
- Hercules InColor machine type: Fixed attribute and RAMFONT handling of 48K RAMFONT mode and added planar text rendering. (joncampbell123).
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